Casting the Spell of Learner Motivation
(How Content Writers and Trainers can Weave Magic for the Learners?)
Let me tell you a story from Dan Brown’s novel Angels and Demons,
his first book that became famous after The Da Vinci Code took the
world by a storm. It is a very small, probably insignificant story
in the vast collection of little stories that he has strung together
to create the experience; yet, this little story intrigued me. The
story begins in the childhood of an extremely intelligent and curious
orphan, Vittoria.
Here is the story in my own words…
“Vittoria lay in the rain, feeling the raindrops that fell
upon her from the sky, wondering where the next raindrop would fall.
The nuns didn’t want the child to remain in the rain, and tried
to “motivate” her to come inside by saying that if she didn’t, there
would be a very sick child in the orphanage. They failed. But then
a young priest Leonardo Vetra came out to lie down by her side,
and spoke to her about the falling raindrops. This led to his discovering
the potential of this unusually gifted child whom he later adopted.
Little Vittoria grew from a precocious child into a genius scientist.
This little story would have ended before it had begun, had Leonardo
Vetra not “understood” little Vittoria’s curiosity about the falling
raindrops.”
I am convinced that this beautiful story is fictional, but the
concept of understanding and motivating the audience is not.
The Importance of Motivating the Learner?
Understanding
your audience is the first step towards motivating them. If I were
to select the single most important factor for the success of any
course or training, I would select audience motivation. If you do
not have a motivated audience, the richest content may fail; but
if your audience is motivated to learn, the most boring of all content
could lead to successful trainings. Motivation is the skeleton key
– the master key; the key that shall open the doors that lead to
the hearts and minds of different audience groups.
This little article is of immense importance for all those who’ve
tried to implement all instructional design principles to the letter;
yet failed to generate excitement for learning in their audience.
The readers who serendipitously stumble upon this article are those
who will learn a magic trick. Of course, the trick will need to
be perfected through practice. We can learn all the physics and
chemistry behind the magician’s skills but to perform magic, we
need to practice. Assuming that you will find opportunities to put
your magic trick of motivating the audience to learn, this article
helps you analyze motivation and learn about its core principle.
Let us begin by understanding motivation.
Motivation - Definition, Explanation, and Examples
Motivation is something that we have all experienced. We’ve all
felt this uncontrollable desire to achieve, own, survive, save,
give, and so on. Generally speaking, we’ve experienced the “urge
to do something in order to achieve something.” Here are a few examples:
- An urge to learn how to dance – in order to receive the Best
Dancer of the Year Award
- An urge to learn how to type – in order to publish a story
- An urge to eat – in order to satisfy hunger
- An urge to read – in order to kill time
- An urge to read – to converse better in parties
Did you see a glimpse of motivation in the above examples?
I am sure you did, but identifying motivation positively is a bit
more than this. We need to pinpoint it. The above examples show
us the “trigger for motivation” but not “motivation.”
Let me explain – motivation is not the unfulfilled desire, but
the will to act for the removal of the discomfort that the unfulfilled
desire causes. When we want something, we experience a void. This
void literally pulls at the strings of our hearts, causing us discomfort.
How much discomfort an unfulfilled desire causes is probably not
quantifiable, nor is there a need to quantify it. However, what
we need to recognize is that unfulfilled desires cause discomfort.
Some people may be able to take a lot of discomfort, without experiencing
the will or the urge to remove the discomfort, while some others
may be able to take only a little (discomfort.)
Here are a couple of analogies..
The capacity to take pain varies from one person to another. There
are people who cannot stand a small headache, while there are others
who can smile through the pain of a broken bone! Their capacities
of taking pain vary. Similarly, the capacity of different people
to accept the discomfort caused through an unfulfilled desire varies.
There are the saints who’ve given up all worldly desires – motivating
them for anything material could be a humungous task. Then there
are people who cannot sleep in nights because their neighbor bought
a Toyota Corolla. These people will appear very highly motivated,
to a car-sales man.
As the will to act for removing the discomfort caused by the unfulfilled
desire is motivation, and because different levels of discomfort
galvanizes different kinds of individuals into action – motivation
isn’t a simple phenomenon to understand. Let us look at two main
corollaries of the concept:
As each individual is different from another, what may motivate
one person may not motivate another.
As each individual begins to feel the discomfort at different levels,
even while dealing with a single motivational factor, individuals
may respond at different levels.
Practical implementation of motivation is tough! Yet, a very simple
trick can infuse life into your trainings and courses.
Think about it.
As a trainer or an instructional designer,
if you could ensure that your trainings/courses continually create
an inquiry in the learner’s mind (the unfulfilled desire) and you
continue to fulfill it, you would’ve motivated your learner to learn!
It is simple. At any random point in time, your learner should have
an unfulfilled desire (and I would like to underline the term –
desire) in his or her mind. At no time, the learner should feel
completely satisfied.
Oh yes. I mean it.
The ARCS Model isn't a Motivational Pill - It's a Framework
Don’t look at the ARCS Model of Learner Motivation by John Keller in isolation. Try to understand its intent.
Before you satisfy one curiosity, sow the seeds for another – thus
ensuring that at any given point in your training time, the learner
is on a heady roller coaster; alternating between curiosity and
satisfaction of curiosity. If your training or course can achieve
this, you can be assured of their attention, and hence of their
learning.
A word of caution, which may be unnecessary for many – do make
sure that by the time the training ends, your training program or
your course has fulfilled all the unfulfilled desires that it had
initiated in the learner’s mind! If your training doesn’t douse
all the fires that it had set, your audience may feel a bit wired
later, and could even say that the training couldn’t meet his or
her expectations – quite oblivious to the fact that it was the training
that in the first place initiated those expectations!
Conclusion
It is also important that you begin building motivation in your
content while you are in the Design phase of ADDIE. If you don't
establish what I would like to call the nodes of motivation, early
on in the process, you may not be able to build the relevance of
your "motivators" with your audience. Such a disconnect
is more likely to harm learner motivation than improve it.
Tread carefully, practice gradually, and smile through your
training programs/content development assignments. Remember that
instructional design principles neither exist nor work in isolation.
This is precisely why every theory and model that you come across
has to be customized to meet your content’s and your audience’s
requirements.
- Author:
Shafali R. Anand
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