The Instructional Designer’s Evolution through Analytical Learning
The IDEAL is for Instructional Designers who like to analyze and synthesize and who are creative in a logical way. The IDEAL introduces an instructional design concept, and then raises a question (or two), which can be answered only by combining your thoughts on the concept with your own experiences with learning.
This section features:
(The following three posts form a series. Please read bottom to top.)
- David Kolb’s Cycle of Experiential Learning
- Honey & Mumford’s 4 Types of Learners
- Cognitive Dissonance & Other ID Principles – Relationships!
- Cognitive Dissonance in On-ground and Online Trainings – Reasons & Remedy.
- Understanding Cognitive Dissonance – Explanation and Illustration.
- Cognitive Strategy
- Howard Gardner’s Theory of Multiple Intelligences
- Bloom’s Taxonomy for the Cognitive Domain
- The ARCS Model for Learner Motivation
- Intellectual Skills
- Inert Knowledge
- Assessment Rubrics
- Active Learning
- The Algo-Heuristic Method
- Criterion-Referenced Instruction